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The mkiv Supra Owners Club

Virtual Reality


Thorin

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Why aren't there more of these things now? I remember these things being everywhere in the early 90's. I remember playing on the pterodactyl game in Meadowhall, I seem to remember it being featured regularly on a kids TV show too? They could be infinitely more realistic these days.

 

Ran on the good old Amiga too...

http://www.amigahistory.co.uk/virtuality.html

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Only 350 units were created, with 120 of these being installed inside the US.

 

Ok so everywhere was a bit of an exaggeration it seems, although I knew of two of them.

 

Maybe something will come out for the Nintendo Wii now that fancy motion sensing stuff is mainstream.

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Why aren't there more of these things now? I remember these things being everywhere in the early 90's. I remember playing on the pterodactyl game in Meadowhall, I seem to remember it being featured regularly on a kids TV show too? They could be infinitely more realistic these days.

 

Ran on the good old Amiga too...

http://www.amigahistory.co.uk/virtuality.html

 

I've still got a A1200 with 20MB HD in the spare room.

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I remember there was a flight sim game, and I think there was another one like mechwarrior or something.

Does anyone have any links to info on these? I remember at the time I thought they were the best thing in the world. But then I would have been 10 or something!

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I remember there was a flight sim game, and I think there was another one like mechwarrior or something.

Does anyone have any links to info on these? I remember at the time I thought they were the best thing in the world. But then I would have been 10 or something!

 

Very little info on those machines other than the link I posted. I do know they produced a more advanced "2000" series system but no more than that.

 

I had a go on one of these systems when I was at university. They're great for 5 or 10 minutes, but then you start feeling ill, you get motion sickness. I think that's why they never really took off.

 

Yeah that was one of the problems with them, I remember it "lagging" when you moved your head around which got very disorientating. Still, that was 15+ years ago, I wonder why I've not really seen anything else along those lines since.

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Was that in the shop in Meadowhall called "Virtual Reality"? I remember that :)

 

I was trying to remember what the shop was called, it could be that but it doesn't ring a bell. I seem the think it changed names though. It was near house of fraser I think?

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I was trying to remember what the shop was called, it could be that but it doesn't ring a bell. I seem the think it changed names though. It was near house of fraser I think?

 

Yep, that's the one. It had the big machine in the centre of the shop. That must have been a good few years ago!

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Well I've just had another look for the thing I was talking about in this thread:

http://www.mkivsupra.net/vbb/showthread.php?t=117376

 

And I found the website that I was talking about:

http://www.vizoo.com/main.html

 

And this on youtube:

 

 

Pretty cool, but not sure how it works, how big the 'box' needs to be for a reasonably large image, whether you can touch it, is it encased etc.

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I guess the technology has just been moved to things like driving simulators for studies / development, flight training and so on... more industrial than for home.

 

Leeds Uni have a massive driving simulator that they use for research, it's supposed to be very realistic.

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i think the trouble with VR is that it tries too hard. Does all the work for you. Reading a good book, thats VR enough.

 

As for computer games though, I think VR concept could work if it did not encase your head/ ears/ or restrict your movement - so you could eat a cheese sandwich, and answer your mobile phone while you play. A difficult and expensive challenge.

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Oops, forgot the 4MB simm I had on the 68030 Accellrator...

£170 it cost me

 

I remember paying about that for a 512KB upgrade for the old Amiga 500 :D

 

Amiga's were brilliant in their day, the Video Toaster stuff was very impressive at the time. I believe all the effects stuff for Bablyon5 and quite a few other sci fi progs were done using banks of Amiga 2000's?

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